Confusion arises because the final visual may look similar: in both cases, a figure resembling a real person appears on packaging or in advertising. However, the legal structure behind them is different, and it determines everything — from budget to launch speed.
| Criterion | License for a direct image | Character inspired by an image |
|---|---|---|
| What the brand purchases | A specific person, name, voice, recognizable features | Stylistic reference without a literal portrait |
| Who approves the materials | The rights holder or heirs — almost every frame | Usually only a concept, after which the brand is free |
| Cost | Royalties for use + fee for each new application | One-time license for the concept or its complete absence |
| Main risk | A scandal with a celebrity hits the brand directly | Claim for excessive similarity and violation of the right to publicity |
| Duration of validity | Limited by contract, requires extension | May be indefinite if the character is legally autonomous |
The Reebok project «Boost Lee», alluding to Bruce Lee, and the «Mother Fitness» line built around the image of Megan Thee Stallion demonstrate the same logic: a brand needs an emotional connection with an icon, but does not want to rely fully on a contract with that person or their heirs. The character provides recognizability of the celebrity, while remaining the brand's property — it can be changed, animated, embedded into various product lines without a new round of negotiations each time.
The price for this freedom is constant legal oversight at the entry point. Bruce Lee Enterprises required approval of the actor selection, scripts, storyboards, and the final video when creating 'Boost Lee' — that is, they controlled not the end result but the entire production process. This is a normal practice for major rights holders: they protect not only the image but also the reputational integrity of the character. A similar principle applies at Bubbles Inc, the company managing Charlie Chaplin's legacy: they do not issue a license for 'Little Tramp' if the quality of the product or the spirit of the campaign does not match the character's image. This is a strategic, not formal, decision — the rights holder protects the celebrity brand's capital just as rigorously as their own.
The process of transforming a living image into a brand character rarely fits into a single deal. It is a sequence of approvals, each of which can halt the project or shift the timeline by months.
Every additional level of approval increases the budget: rightsholders usually charge extra for extended control rights, and the campaign launch timeline stretches — from weeks to several months, especially if the heirs are scattered across different jurisdictions and decisions are made collectively.
Even if the character is legally independent, the brand needs to secure rights to it separately from the rights to the original celebrity image — otherwise, a competitor will replicate the idea within a month.
A telling case is the registration of SIBUR's trademark with the image of Mendeleev: the company proved that the character serves educational purposes and does not commercially exploit the image of the scientist, which became a decisive argument. A separate issue of recent years has been deepfake technology: now it is necessary to put not only the face but also the voice, distinctive gestures, and speech mannerism of a public figure under protection, as it has become technically easier to synthesize a 'similar' character than to secure rights over it.
Not every image requires negotiations with the rights holder. According to Russian and Ukrainian law, through 70 years after the author's death, their image passes into the public domain and can be used without the consent of the heirs — this applies to literary and fictional characters created by the author. However, an important caveat: the right to the image of a specific person and the copyright on the image created by them are different categories, and the transition of one into the public domain does not automatically release the other. Before relying on 'expiration of the term,' it is advisable to check both regimes separately, not just one of them.
Here, the data speaks more clearly than marketing intuition. The Distinctive BAT study shows that mascots are recognized by 68% of consumers versus 50% for celebrity endorsers, and consumers associate the character specifically with the brand 45% versus 21% for celebrities. The gap is simple to explain — a mascot belongs to only one brand, whereas a celebrity appears in dozens of campaigns simultaneously, causing consumers to get confused about who 'belongs' to whom at any given moment.
At the same time, a licensed image still works as a sales accelerator: according to Julia Vysotskaya's assessment, products with a license from a well-known brand or character sell at least 50% better than unbranded analogs. The result stability is higher in lifestyle categories — food, family products, household goods — and significantly lower where a celebrity's reputation is volatile. A reasonable strategy for a brand that wants a long-term asset rather than a one-time spike is to use a celebrity's image as a starting point for design, but develop the character to a legally independent form, protected by its own trademark.
Confusion arises because the final visual may look similar: in both cases, a figure resembling a real person appears on packaging or in advertising. However, the legal structure behind them is different, and it determines everything — from budget to launch speed.
| Criterion | License for a direct image | Character inspired by an image |
|---|---|---|
| What the brand purchases | A specific person, name, voice, recognizable features | Stylistic reference without a literal portrait |
| Who approves the materials | The rights holder or heirs — almost every frame | Usually only a concept, after which the brand is free |
| Cost | Royalties for use + fee for each new application | One-time license for the concept or its complete absence |
| Main risk | A scandal with a celebrity hits the brand directly | Claim for excessive similarity and violation of the right to publicity |
| Duration of validity | Limited by contract, requires extension | May be indefinite if the character is legally autonomous |
The Reebok project «Boost Lee», alluding to Bruce Lee, and the «Mother Fitness» line built around the image of Megan Thee Stallion demonstrate the same logic: a brand needs an emotional connection with an icon, but does not want to rely fully on a contract with that person or their heirs. The character provides recognizability of the celebrity, while remaining the brand's property — it can be changed, animated, embedded into various product lines without a new round of negotiations each time.
The price for this freedom is constant legal oversight at the entry point. Bruce Lee Enterprises required approval of the actor selection, scripts, storyboards, and the final video when creating 'Boost Lee' — that is, they controlled not the end result but the entire production process. This is a normal practice for major rights holders: they protect not only the image but also the reputational integrity of the character. A similar principle applies at Bubbles Inc, the company managing Charlie Chaplin's legacy: they do not issue a license for 'Little Tramp' if the quality of the product or the spirit of the campaign does not match the character's image. This is a strategic, not formal, decision — the rights holder protects the celebrity brand's capital just as rigorously as their own.
The process of transforming a living image into a brand character rarely fits into a single deal. It is a sequence of approvals, each of which can halt the project or shift the timeline by months.
Every additional level of approval increases the budget: rightsholders usually charge extra for extended control rights, and the campaign launch timeline stretches — from weeks to several months, especially if the heirs are scattered across different jurisdictions and decisions are made collectively.
Even if the character is legally independent, the brand needs to secure rights to it separately from the rights to the original celebrity image — otherwise, a competitor will replicate the idea within a month.
A telling case is the registration of SIBUR's trademark with the image of Mendeleev: the company proved that the character serves educational purposes and does not commercially exploit the image of the scientist, which became a decisive argument. A separate issue of recent years has been deepfake technology: now it is necessary to put not only the face but also the voice, distinctive gestures, and speech mannerism of a public figure under protection, as it has become technically easier to synthesize a 'similar' character than to secure rights over it.
Not every image requires negotiations with the rights holder. According to Russian and Ukrainian law, through 70 years after the author's death, their image passes into the public domain and can be used without the consent of the heirs — this applies to literary and fictional characters created by the author. However, an important caveat: the right to the image of a specific person and the copyright on the image created by them are different categories, and the transition of one into the public domain does not automatically release the other. Before relying on 'expiration of the term,' it is advisable to check both regimes separately, not just one of them.
Here, the data speaks more clearly than marketing intuition. The Distinctive BAT study shows that mascots are recognized by 68% of consumers versus 50% for celebrity endorsers, and consumers associate the character specifically with the brand 45% versus 21% for celebrities. The gap is simple to explain — a mascot belongs to only one brand, whereas a celebrity appears in dozens of campaigns simultaneously, causing consumers to get confused about who 'belongs' to whom at any given moment.
At the same time, a licensed image still works as a sales accelerator: according to Julia Vysotskaya's assessment, products with a license from a well-known brand or character sell at least 50% better than unbranded analogs. The result stability is higher in lifestyle categories — food, family products, household goods — and significantly lower where a celebrity's reputation is volatile. A reasonable strategy for a brand that wants a long-term asset rather than a one-time spike is to use a celebrity's image as a starting point for design, but develop the character to a legally independent form, protected by its own trademark.